Age of Empires III (sometimes abbreviated AoE III) is a real-time strategy (RTS) game. This game was released on October 18, 2005.

Gameplay

Players begin with a constructed town center or a wagon, an explorer and a modest number of settlers. Players explore the map and begin gathering resources used to build additional units and buildings and to research upgrades or technologies. Actions such as training units, constructing buildings, killing enemy units etc., earn the player experience points. At certain experience point thresholds, players earn shipment cards that may be turned in for shipments from the players Home City, which can include units, an upgrade, or resources. The game progresses similar to most real-time strategy games until one side resigns or is eliminated. Elimination occurs when all of a player's villagers and explorer have been destroyed, regardless of remaining buildings and/or military units.
In Age of Empires III, the player advances through technological "Ages", representing historical time periods; these provide access to greater improvements, units, and buildings. They include the Discovery Age, which represents the discovery and exploration of the Americas by Europeans and allows the player to explore and develop their economy; the Colonial Age, which represents the European Expansion into the "New World" and unlocks early military units; the Fortress Age, which represents the fortification of the European colonies, unlocks forts, and allows the player to have a more complete military; the Industrial Age, which triggers a strong economy, due in part to factories—advanced buildings that automatically produce resources or artillery—and unlocks all units and shipments; and the Imperial Age, which unlocks all buildings and upgrades, and allows you to send unit and resource shipments a second time. All Ages cost food and coin to advance to, except the Colonial Age, which only costs food(800). The price of age advancement is incremental, but does not vary between civilizations.
Similar to the "minor gods" system in Age of Mythology, Age of Empires III uses a "Politician System" to grant bonuses on a successful advancement to another age. When the player chooses to advance to the next age, who is given the choice of two or more "Politicians" that provide them with a different bonus on choosing them. The Politician is given a generalized title from the period that usually reflects the bonus that it gives: for example, "The Naturalist" gives the player four cows. As the player's Home City increases in level, more Politicians are unlocked—at a rate of one for every ten Home City levels—up to level 60.

System Requirements

  • OS: Windows XP
  • Processor: Intel Core 2 Duo 2.2 GHz or AMD Athlon 64 X2 2.0 GHz
  • Memory: 2 GB RAM
  • Graphics: 64 MB NVIDIA GeForce 6800 or ATI Radeon X1300
  • DirectX®: dx90c
  • Hard Drive: 12 GB HD space
Screenshots



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